Supply Chain Simulation
Based on the Beer Distribution Game. Experience the bullwhip effect firsthand.
Set up your supply chain teams.
Room Code
Share this code with players
A supply chain simulation. Your decisions affect everyone.
Each week, you see your inventory, your backlog, and incoming orders. You decide how many units to order from your upstream supplier.
Orders take 2 weeks to arrive. You cannot see what others have ordered. React to what you know.
Holding inventory costs $0.50/unit/week. Unfilled backlog costs $1.00/unit/week. Lowest total cost wins.
The game runs 20 weeks. You have 60 seconds to place each order.
Week
1
Time Remaining
Incoming Pipeline (units on the way)
First dot arrives next week, second dot arrives the week after.
How many units do you want to order from your upstream supplier?
End of Week
Orders You Received
—
You Ordered Upstream
—
This Week's Cost
$0
Total Cost So Far
$0
End of Week
20 weeks complete. Here's what happened.
Orders placed by each role over time. Notice the amplification upstream.